So again, I'd guess 10 million if nothing changes, if there's something significant (as CDPR seemed to tease some future content by the outsourcing studio) we could see the sales going close to 15 million... perhaps more if there's truly some big secrets that are yet to be unveiled... but if nothing changes 10 million, if the performance isn't crystal clear, or that Switch 2 users aren't motivated due to lack of mouse control, or aren't the right target audience etc, or generally just look to buy competing game like that 120 fps Metroid game, I'd say even worst case scenario would be close to 5 million sales, which would still be pretty good... but would look rather weak considering Witcher sales for Switch which was so inferior experience compared to rest of consoles... and if Cyberpunk gets to run well.... and there's some future content..., The game is designed to take advantage of the new features available with the Nintendo Switch 2 system, meaning players can tap, swipe, or pinch through menus or inventories, turn on Gyroscope Mode for pin-point precision, pick up their Joy-Con 2 controllers and try out motion controls during combat, or use the Joy-Con 2 (R) mouse control., I've made a couple of control tweaks in the game, setting a strong attack to the right mouse button and Witcher senses to 'V.' Personally, I find the mouse and keyboard controls to be much more comfortable than using a gamepad. The double-tap movement keys for dodging are a real game-changer for me..